Every IT component of the Olympic Games, has been fully tested and assessed by Atos in partnership with the Rio 2016™ Organising Committee of the Olympic Games and other technology partners, in time for the games to begin on 5 August 2016.
The comprehensive Technical Rehearsal is designed to test readiness based on the three busiest days of the Games, which are expected to be 9, 10 and 12 August 2016.
The most digitally enabled Games ever
This second Technical Rehearsal is the final step in Atos’ rigorous testing strategy to support the most connected and digital enabled Games ever. It represents the culmination of more than 200,000 hours of IT testing including testing the technology at the 44 sport test events, which took place between August 2014 and May 2016 and testing those IT systems, such as Accreditation and the Volunteer Portal, that are managed in the cloud for the first time at an Olympic Games.
During the final Technical Rehearsal, the Atos team and its technology came up against nearly 1000 pre-defined operational scenarios – including a flood, network disconnection, power failures, changes to the competition schedule and security attacks, across the
Making sure the IT systems are fully functioning
The team and system were assessed to how they responded to each circumstance, allowing and enabling to test, create and tweak full responses to nearly any situation for the upcoming Games.
“Much like the 7000 athletes who participated in the testing events, 450 IT professionals from Rio 2016™ Organising Committee of the Olympic Games, Atos and other technology partners have now vigorously undergone 200,000 testing hours of its IT systems ahead of this year’s Games,” said Elly Resende, Rio2016 Technology Director.
“By simulating real events at real venues under conditions very close to those during the actual Games allows us to fully prepare all the key players involved to ensure a successful Olympic Games.”
Adapted from a press release by Jordan Platt